Films that inspired Metal Gear-Mad Max series

“My games were made with a lot of genes inherited from George Miller. You might say that because Miller existed, I exist….it’s not just the dialogue — the silhouettes, clothes, equipment, the way characters move, it’s all fantastic. These are all things I used for reference when making games.”-Hideo Kojima

Metal Gear creator Hideo Kojima-sporting a Lord Humungus T-shirt-with Mad Max director George Miller.


Mad Max  is the Australian film series that features Max Rockansky-a former police officer who struggles to survive in a dystopian-and eventually post-apocalpytic-outback-first, for revenge, but later he’s able to help certain downtrodden people find their freedom from crazed raiders and warlords often out for their oil, gasoline, methane or water.

Of course, the main video game series that owes a great deal to Mad Max (outside of the recent Mad Max game). is of course, Bethsheaba’s “Fallout”.  But Metal Gear’s got a great deal of Mad Max tribute too.

Solid Snake’s portrait in Metal Gear 2: Solid Snake is obviously based on Mel Gibson, the actor who played Mad Max in the first three films (He was replaced by Tom Hardy in the fourth). Although in this case, it’s not Mad Max, but another popular Mel Gibson franchise character-Riggs from the Lethal Weapon series. The portrait of course was changed in later releases, better matching the look of the overall series, but also perhaps to avoid a lawsuit as well.

The most obvious nod is to Mad Max 2, The Road Warrior. Here, Max has a canine companion.

While this is not particularly 100% unique (Likewise, Fallout has dogs too) and neither is the fact that both Max and Venom Snake sport a leather jacket (although Snake’s pants are not leather).

However, perhaps the biggest similarity is not in visual similarities, but aural ones. Venom Snake is portrayed as a man of few words, as opposed to the somewhat more chatty, unnecessary question asking Big Boss he’s modeled after, or the later Snakes. Kojima has acknowledged he was inspired by Mad Max’s character in The Road Warrior; and also it’s partially why Kiefer Sutherland was cast as Big Boss and Venom-for the motion capture, Kojima wanted somebody with a wide facial range instead of talking a lot (This has been controversial since he replaced David Hayter, a fan favorite who voiced the English voice of Snake and Big Boss in the previous games).



Both Mad Max and Metal Gear have some really bizzare, unhinged, oddly dressed villains as well. Psycho Mantis, for example….

But the closest similarity of all is a bit of a coincidence: The recent Mad Max game (Which is reportedly very underrated) came out the same day as Metal Gear Solid V: The Phantom Pain!




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