In the present, Abstergo continues it’s attempt to clone an Isu, this time seeking the Shroud of Eden. Shaun Hastings and Rebecca Crane try to figure out what they’re up to, but barely escape after being found out by Berg and De Costa.
Meanwhile, the Helix user (The player) goes into the past to find out where the Shroud Of Eden is located. The time is the Industrial Revolution, and the characters are Evie and Jacob Frye, twin siblings.
The two discover that the Assassin Brotherhood in London is in dire straits, and also that a powerful piece of Eden (Shroud) is located there after stopping a Templar trying to harnass the power of the apple. The Templar Grand Master, Crawford Starrick, has much of London under Templar control using his ties to industry and other ventures, and naturally also seeks the Shroud.
There, they meet the leader of the Brotherhood, Indian Henry Green (Who takes a liking to Evie and vice versa). The twins work on a strategy. Evie will search for the shroud with Henry Green, while Jacob will primarily work on bringing London’s gangs under his control as “The Rooks”. They also come in contact with many historical people-Charles Darwin and Dickens, Marx, Florence Nightingale, Frederrick Aberline,Alexander Graham Bell, PM Benjamin Disrali,and of course, Queen Victoria.
Along the way, they deal not only with extra Templar conspiracies-including a mind-altering drug called “Soothing syrup”, robbing the bank of England, and attempts to shake up the politics of the time. Evie also finds clues to the location of the shroud in the old Kenway estate and other London landmarks. She also develops a relationship with Henry, and a rivalry with Templar second-in-command Lucy Thorne, who steals the key to the Shroud. Also, Jacob’s acts complicate Evie’s in a few ways, causing a bit of a rift between Brother and sister (and also with Green, when Evie starts to become detached to focus on her mission).
It all culminates at Buckingham Palace, where Starrick manages to find the vault containing the Shroud despite the best efforts of Evie, Jacob and Green.
However, together they are able to overpower Starrick, even with the powers of the Shroud managing to heal him. They decide to just leave the Shroud in the vault.
They also get honored by Queen Elisabeth for their efforts. But the story doesn’t end there….
They help a young Arthur Conan Doyle solve a particular bit of Crimes in “The Dreadful Crimes”, a weird series of interconnected capers which ultimately lead to a attempt to steal the Queen’s scepter.
Then help exiled maharajah Duleep Singh against a templar plot in the Last Maharajah…
However, the most consequential of their adventures involves Jack The Ripper. Twenty years later, Jacob, investigating the Ripper’s murders, is himself ambushed by the Ripper, injured and imprisoned. Evie, now married to Henry Green, returns to England to help track the Ripper down, using new techniques she learned in India.
It turns out the Ripper is in fact, a former Assassin, a mentally deranged student of Jacob who went nuts (Basically, Darth Vader to Jack’s Obi-Wan Kenobi). The game allows you to play not only as the older Evie, but also as Jack in some placements. Eventually Evie tracks down and kills Jack, rescuing her brother but tells Aberline that nobody must ever know of Jack’s link to the Assassins
Finally, a helix rift-and the help of the Juno A.I-in the main game brings the action to World War I, where you play as Jacob’s assistant, Lydia, who deals with a Templar plot around the time involving yet another Sage. It’s revealed that Evie and Jacob are also still hanging around, although probably quite elderly at this point.
Meanwhile, back in the present, Abstergo manages to get their hands on the Shroud, despite Shaun and Rebecca’s best efforts…..
…..And then the whole plotline is pretty much dropped, as AC Origins and Odyssey decide to take things in a different direction with their modern day story. Well, at least in video game form. The plotline is resolved in a comic book instead.
Gameplay-wise, AC Syndicate plays a bit like it’s predecessor (skill trees, similar weapons), but with some major changes. #1 there’s a grappling hook which helps with some of the taller structures.
Second is the Rook gangs you can recruit, which can be used as distractions/ co-fighters etc. similar to the way you could summon Assassins in some of the other games.
Horse-drawn carriages also play a substantial role in the game, as opposed to just using horses or the occasional carriage-related mission in the earlier games. They can also be stolen, which has led some to label the game “GTA: Assassins’s Creed).
Like several of the other games, there’s a “hub” with various mementos, ways of generating income etc. This one’s a Train hideout. It’s used in a few missions here and there too.
After the somewhat bleak and chaotic world of Unity, the game’s also far more lighter and ‘fun’ than it’s predecessor (apart from the Jack The Ripper expansion, for obvious reasons).
Next: AC hits the big screen-and it’s canon!(Sorta). Plus, we finally learn the origins of the order itself in Ancient Egypt and Greece…and we have a new protagonist as well.