The Uncharted series has been one of gaming’s many milestones for the past decade. The exclusive to Sony Playstation (and developed by “Last of Us” developers Naughty Dog) series follows the adventures of treasure hunter Nathan Drake. Like the “Indiana Jones” series, the focus is on Nathan’s adventures seeking lost treasure, but also-on occasion- discovering the supernatural forces and secrets behind that treasure. There are also ancient puzzles to unlock, and several booby traps to either avoid, or run from. However, unlike Jones, there’s a few differences-Nathan’s not exactly a tenured Doctor of Archaeology, so his adventures are a slight more ‘grey’ on the moral scale (He’s more of a sort of ‘robin hood’ type from a moral standpoint). The games-although dealing with ancient treasures-are not set in the 1930s, like Indiana Jones, but in the modern day. Drake also has a lot of witty one-liners, some of which are groaners.
Nathan Drake in Uncharted 1.
Drake in Uncharted 4.
Nate’s frequent partner on his exploits is Victor “Sully” Sullivan, an ex-navy pilot. Victor was Nate’s main mentor and friend, and also a father figure of sorts, since Nate’s mother had died and his father left him and his brother in an orphanage. Nate’s had to bail Sully out of a few bad deals here and there, and also Sully’s middle age makes him sometimes a bit too old for his friend’s adventuring, especially when things get a bit too dangerous (For instance, he sits a large part of the second game out, and is sometimes bothered by Nate’s recklessness in Uncharted 3 and 4).
Elena Fisher is a reporter and very capable adventurer herself, who initially intends to cover Nate’s adventures her her program, but eventually gets caught up in his adventures herself. She ultimately becomes his romantic interest and in the last two games, wife, although there’s some bumps in that relationship due to Nate’s somewhat reckless nature and trying to keep her out of danger.
There’s also a second romantic interest in Uncharted 2, the somewhat more uninhibited, mercenary and ruthless Chloe Frazier. By the end of that game though, she accepts Nate has more feelings for Elena. Chloe also appears in 3 to help out a bit.
Although the game’s stories largely follow an linear structure (no multiple endings), and the lack of an ‘open world’ environment might seem dated to today’s gamers; (as well as there being ‘quicktime events’-in which one must push buttons in a certain order and amount of time to have the scene progress) there is a great deal of variety in the gameplay: one has to carefully take cover, choose which weapons to use or take from the bad guys, use melee etc. Stealth also can be used in the later games (although not as sophisticated as in say, Last of Us or Metal Gear).
Jumping and climbing is also important-not only for rocks:
But also in the high speed chases where Drake often needs to jump from one vehicle to another really quickly.
Drake is also given a grappling rope in the fourth game, which comes in handy during situations like this:
The puzzles are of course, very important. Although some are complex, Drake/the player is often able to complete them using clues collected during his adventures, and jotted down in his journal.
The journal is also fun to look at just for some scribbling and memento’s Drake has put in there.
The series spans four ‘main’ games. Three on the PS3, and one on the PS4-Uncharted: Drake’s Fortune, Uncharted 2: Among Thieves, Uncharted 3: Drake’s Deception and Uncharted 4: A Thieve’s End. There’s also one PSP spin off title, Golden Abyss, and a few novels and comics. All three of the first few games were also remastered and released on PS4 shortly before 4’s debut.
The games have often been praised for their life-life graphics and attention to detail. They utilize the motion capture and voice talents of Nolan North (as Drake) Richard McConagale (As Sully) Emily Rose (As Elena) and Claudia Black (As Chloe) in addition to others.